Interactive story builder

Turn your text, book, or PDF into a playable story

Bring an existing manuscript into Romergo, shape it into scenes and choices, add media, and publish it as a browser game.

Keep the source, design the experience

Start from the text you already own. Romergo gives you a visual structure for chapters, scenes, branches, variables, and media without forcing you to rebuild the story in a game engine.

See what a source text can become

Open three published adaptations in Player and inspect the author, original work, available translations, and playable edition.

These games were created from HTML source files of the books. The source text was parsed into chapters and scenes, then adapted into a playable structure.

Draw the path your players will take

Begin with the main storyline, add one choice, and gradually turn a linear script into a living interactive world.