Visual novel maker
Give readers a way to step inside your story
Turn prose into a visual, interactive edition while keeping control of the manuscript, pacing, characters, and publishing choices.
A new edition, not a replacement for the book
Use dialogue, choices, sound, images, and branching to create a companion experience, a sample chapter, or a complete interactive adaptation.
- Keep chapters, scenes, characters, locations, and story branches in one project instead of scattered documents and spreadsheets.
- Arrange backgrounds, characters, dialogue, choices, music, and effects on one timeline and see the result as you work.
- Publish a browser quest and share it for play in Telegram or as a shared Discord Activity.
See what a source text can become
Open three published adaptations in Player and inspect the author, original work, available translations, and playable edition.
These games were created from HTML source files of the books. The source text was parsed into chapters and scenes, then adapted into a playable structure.
The story is already in your head. Make it playable.
Start with one scene, add your characters and a first choice, then grow the draft into a story you can share.